affective
Respond
Assist
affective
Respond
Comply
affective
Respond
Conform
affective
Respond
Discuss
affective
Respond
Greet
affective
Respond
Help
affective
Respond
Label
affective
Respond
Perform
affective
Respond
Practice
affective
Respond
Present
affective
Respond
Read
affective
Respond
Recite
affective
Respond
Report
affective
Respond
Select
affective
Respond
Tell
affective
Respond
Write
affective
Value
Complete
affective
Value
Demonstrate
affective
Value
Differentiate
affective
Value
Explain
affective
Value
Follow
affective
Value
Form
affective
Value
Initiate
affective
Value
Invite
affective
Value
Join

Construct

The construct verb in the psychomotor domain of learning refers to actions or physical movements demonstrated by learners to showcase their mastery of skills.

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How to use in a learning design

When designing learning experiences that involve creating something new or original, educators can utilize the 'Construct' verb from the psychomotor domain of Bloom's Taxonomy. To incorporate this in your next learning design, you can use the question stem 'Put together a' to prompt learners to build or craft a tangible output based on their knowledge and skills. 1. Start by defining the learning objectives that require learners to generate a unique product or solution. 2. Provide learners with the necessary resources, tools, and guidance to support their construction process. 3. Encourage learners to apply critical thinking, problem-solving, and creativity as they construct their final output. 4. Facilitate opportunities for peer collaboration or feedback to enhance the constructed artifacts. 5. Evaluate the constructed outputs based on set criteria to assess the depth of understanding and application demonstrated by the learners. By incorporating the 'Construct' verb in your learning design using engaging prompts like 'Put together a,' you can stimulate higher-order thinking skills and empower learners to actively create meaningful work aligned with the learning objectives.

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Suitable for

Put together a

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Example

The educator will facilitate a role-playing activity where adults construct their own business plans to enhance their entrepreneurial skills.

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