affective
Internalise
Act
affective
Internalise
Discriminate
affective
Internalise
Display
affective
Internalise
Influence
affective
Internalise
Listen
affective
Internalise
Modify
affective
Internalise
Perform
affective
Internalise
Practice
affective
Internalise
Propose
affective
Internalise
Qualify
affective
Internalise
Question
affective
Internalise
Revise
affective
Internalise
Serve
affective
Internalise
Solve
affective
Internalise
Verify
affective
Organisation
Adhere
affective
Organisation
Alter
affective
Organisation
Arrange
affective
Organisation
Combine
affective
Organisation
Compare
affective
Organisation
Complete
affective
Organisation
Defend
affective
Organisation
Explain
affective
Organisation
Formulate
affective
Organisation
Generalise

Invite

The invite verb focuses on encouraging participation and fostering social connections in an inclusive and engaging manner.

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How to use in a learning design

To incorporate the 'Invite' verb in your learning design within the affective domain, as a learning designer, you can encourage participation from others on a specific topic by utilizing the question stem "Encourage participation from others on the topic of". Start by selecting a relevant topic for discussion. Then, craft questions using the stem to prompt learners to share their thoughts, experiences, or opinions. Encourage them to engage with each other by inviting them to discuss and share their perspectives. You can also create activities such as group discussions, collaborative projects, or peer reviews to further promote participation and interaction among learners, fostering a sense of community and shared learning experience. Remember to provide guidance and support throughout the process to ensure a positive and inclusive learning environment. By using the 'Invite' verb with the question stem provided, you can effectively engage learners in meaningful discussions and enhance their affective domain skills. Optimize your learning design by incorporating these steps for a more interactive and engaging learning experience.

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Suitable for

Encourage participation from others on the topic of

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Example

The Learning Designer created an activity where the Educator invited participants to engage in a reflective discussion about their personal experiences with a topic in order to promote self-reflection and deeper understanding.

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