affective
Respond
Assist
affective
Respond
Comply
affective
Respond
Conform
affective
Respond
Discuss
affective
Respond
Greet
affective
Respond
Help
affective
Respond
Label
affective
Respond
Perform
affective
Respond
Practice
affective
Respond
Present
affective
Respond
Read
affective
Respond
Recite
affective
Respond
Report
affective
Respond
Select
affective
Respond
Tell
affective
Respond
Write
affective
Value
Complete
affective
Value
Demonstrate
affective
Value
Differentiate
affective
Value
Explain
affective
Value
Follow
affective
Value
Form
affective
Value
Initiate
affective
Value
Invite
affective
Value
Join

Solve

The solve verb focuses on finding solutions or resolutions to problems or challenges.

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How to use in a learning design

In your next learning design, you can incorporate the 'Solve' verb from Bloom's Taxonomy by creating activities that require learners to offer solutions to problems or challenges. To apply this, you can structure questions using the stem "Provide your solution to." This prompts learners to think critically and creatively to propose their ideas for resolving a given issue. Encourage learners to brainstorm, analyze the situation, and synthesize their thoughts into a coherent solution. To implement this approach effectively, start by identifying real-world or hypothetical scenarios that align with your learning objectives. Then, craft open-ended questions that prompt learners to apply their knowledge and skills to suggest solutions. Provide opportunities for learners to collaborate with peers to enhance their problem-solving abilities through discussion and peer feedback. Remember to provide constructive guidance and encouragement throughout the process to support learners in developing their problem-solving skills. By incorporating the 'Solve' verb in your learning design, you can engage learners in higher-order thinking and foster their ability to tackle complex problems effectively. Keywords: Bloom's Taxonomy, solve, provide your solution to, learning design, problem-solving, critical thinking.

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Suitable for

Provide your solution to

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Example

The Learning Designer created a teaching activity where students collaborate in solving a real-world case study, analyzing the evidence and discussing potential solutions.

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