When designing learning activities to prompt learners to 'Craft' within Bloom's Taxonomy, educators can use the question stem "Can you make a version of" to guide learners in creating something new based on their understanding of the content. Here are simple steps to incorporate 'Craft' in your next learning design: 1. Start by defining the learning objective and desired outcome of the activity. 2. Provide learners with the necessary information, resources, and tools to create something original. 3. Encourage learners to apply their knowledge and skills to generate a unique product, solution, or representation. 4. Offer opportunities for learners to reflect on their creation and consider how it relates to the concepts learned. 5. Assess and provide feedback on the resulting artifacts to reinforce learning outcomes and inspire further creativity. By using the 'Craft' verb, educators can promote higher-order thinking skills and engage learners in actively producing tangible outputs that demonstrate their comprehension and application of the material. incorporating this verb in your design can enhance critical thinking and creativity skills, while reinforcing key concepts.
Can you make a version of