affective
Internalise
Act
affective
Internalise
Discriminate
affective
Internalise
Display
affective
Internalise
Influence
affective
Internalise
Listen
affective
Internalise
Modify
affective
Internalise
Perform
affective
Internalise
Practice
affective
Internalise
Propose
affective
Internalise
Qualify
affective
Internalise
Question
affective
Internalise
Revise
affective
Internalise
Serve
affective
Internalise
Solve
affective
Internalise
Verify
affective
Organisation
Adhere
affective
Organisation
Alter
affective
Organisation
Arrange
affective
Organisation
Combine
affective
Organisation
Compare
affective
Organisation
Complete
affective
Organisation
Defend
affective
Organisation
Explain
affective
Organisation
Formulate
affective
Organisation
Generalise

Adapt

The adapt verb in this context refers to the ability to adjust or modify physical actions, skills, or behaviors to suit varying situations or circumstances.

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How to use in a learning design

To utilize the 'Adapt' verb from the psychomotor domain of Blooms Taxonomy in your learning design, start by providing the learner with a machine or tool to work with. Then, prompt them with a question stem like "Perform a task with the following machine." This will guide the learner to adapt their motor skills and knowledge to effectively operate the given machine. Encourage the learner to explore and experiment with the machine to understand its functions and features. Next, task the learner with applying their understanding to different scenarios or challenges using the machine. This could involve adjusting settings, troubleshooting issues, or optimizing performance. By adapting their skills to various tasks with the machine, the learner will enhance their psychomotor abilities and problem-solving skills. Ensure the learning environment promotes hands-on practice and feedback to reinforce the adaptation process. Encourage reflection on their experiences to identify areas for improvement and further adaptation. By incorporating 'Adapt' into your design, you empower learners to enhance their practical skills and adaptability in real-world situations.

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Suitable for

Perform a task with the following machine

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Example

Design an activity where adult learners analyze case studies to adapt their problem-solving strategies in real-world situations.

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