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Synthesis
Collect
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Communicate
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Compose
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Cooperate
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Coordinate
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Craft
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Synthesis
Create
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Curate
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Delegate
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Design
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Synthesis
Develop
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Synthesis
Devise
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Empathise
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Empathize
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Engineer
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Execute
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Facilitate
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Form
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Formulate
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Gather
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Generate
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Hypothesise
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Hypothesize
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Ideate
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Implement

Make

The make verb in Blooms Taxonomy's psychomotor domain refers to the action-oriented skills involved in creating or assembling something.

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How to use in a learning design

Incorporate the 'Make' verb in your learning design by encouraging learners to create something tangible. To implement this, start by providing clear instructions and materials needed for creation. Next, guide learners step-by-step through the process, ensuring they understand each phase. Utilize the question stem 'Create a new routine for' to spark creativity and engage learners in the making process. For example, an educator can prompt learners with the question stem: "Create a new routine for practicing mindfulness." Learners can then be guided to design a personalized mindfulness routine that includes specific activities, durations, and environments to foster a peaceful state of mind. This hands-on activity allows learners to actively engage with the concept of mindfulness, making it more meaningful and memorable. In summary, when integrating 'Make' into your learning design, provide clear instructions, guide learners through the process, and use question stems like 'Create a new routine for' to inspire creativity and engagement in the making process.

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Question stem

Create a new routine for

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Example

Designing a hands-on activity where learners create a personal budget spreadsheet will encourage them to actively make decisions and take charge of their financial planning.

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