psychomotor
Mechanism
Assemble
psychomotor
Mechanism
Calibrate
psychomotor
Mechanism
Construct
psychomotor
Mechanism
Dismantle
psychomotor
Mechanism
Display
psychomotor
Mechanism
Fasten
psychomotor
Mechanism
Fix
psychomotor
Mechanism
Grind
psychomotor
Mechanism
Heat
psychomotor
Mechanism
Manipulate
psychomotor
Mechanism
Measure
psychomotor
Mechanism
Mend
psychomotor
Mechanism
Mix
psychomotor
Mechanism
Organise
psychomotor
Mechanism
Sketch
psychomotor
Organisation
Arrange
psychomotor
Organisation
Build
psychomotor
Organisation
Combine
psychomotor
Organisation
Compose
psychomotor
Organisation
Construct
psychomotor
Organisation
Create
psychomotor
Organisation
Design
psychomotor
Organisation
Initiate
psychomotor
Organisation
Make
psychomotor
Organisation
Originate

Fix

The fix verb in the cognitive domain of Bloom's Taxonomy refers to the act of applying physical skills or coordination to perform a specific task or solve a problem.

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How to use in a learning design

To incorporate the 'Fix' verb in your learning design within the psychomotor domain of Bloom's Taxonomy, you can guide learners to take specific actions to correct a problem or issue. Use the question stem "Resolve the issue with" to prompt learners to identify and address the problem actively. For example, you can design scenarios where the learners must troubleshoot technical errors, repair equipment, or debug a program. Break down the fixing process into actionable steps, such as diagnosing the issue, determining the root cause, and implementing the solution. Encourage learners to demonstrate their problem-solving skills through hands-on activities, simulations, or real-world challenges. Provide feedback and guidance to help them refine their fixing techniques and deepen their understanding of the process. By incorporating the 'Fix' verb in your design, you can foster practical skills development and empower learners to tackle challenges effectively Keywords: Bloom's Taxonomy, fix, psychomotor domain, resolve issues, actionable steps, hands-on activities, problem-solving skills.

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Question stem

Resolve the issue with

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Example

The educator will facilitate a role-playing activity where participants diagnose and fix common workplace challenges, fostering problem-solving and critical thinking skills.

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