psychomotor
Mechanism
Assemble
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Calibrate
psychomotor
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Construct
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Dismantle
psychomotor
Mechanism
Display
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Fasten
psychomotor
Mechanism
Fix
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Grind
psychomotor
Mechanism
Heat
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Mechanism
Manipulate
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Mechanism
Measure
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Mechanism
Mend
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Mix
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Organise
psychomotor
Mechanism
Sketch
psychomotor
Organisation
Arrange
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Organisation
Build
psychomotor
Organisation
Combine
psychomotor
Organisation
Compose
psychomotor
Organisation
Construct
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Organisation
Create
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Design
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Initiate
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Make
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Originate

Iterate

To iterate in the context of education is the process of continuously revising and improving teaching strategies, content, and assessments based on feedback and insights gained from students' learning experiences.

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How to use in a learning design

To utilize 'Iterate' in your next learning design, as a 'learning designer', start by reviewing feedback from learners or data collected during the implementation of your learning materials. Identify areas for improvement or adjustments based on this information. Then, pose questions using the stem 'How would you make a new version of' to encourage critical thinking and creativity in the iteration process. This question can prompt the educator to think about potential changes or enhancements that could be made to the existing materials. After brainstorming potential updates, prioritize the changes based on their potential impact and feasibility. Implement the identified improvements into the learning design and monitor their effectiveness. Finally, continue to gather feedback and data on the updated version to inform future iterations. By following these steps and using the question stem provided, you can effectively iterate on your learning designs to enhance the overall learning experience for the learners.

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Suitable for

How would you make a new version of

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Example

Learners create a prototype, product, or design, and then go through multiple iterations to refine and improve it. This fosters problem-solving and continuous improvement skills.

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