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Process

Roleplay

Role-play is a teaching method wherein educators encourage students to take on specific roles or characters to simulate real-life scenarios, thereby promoting active learning, critical thinking, and enhanced understanding of course content.

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How to use the verb Roleplay in a course or learning design

To incorporate roleplay in your next learning design, the educator can follow these steps: 1. **Identify Learning Objective:** Determine the specific learning goals that roleplay can help achieve, such as practicing communication skills or exploring different perspectives. 2. **Choose Roles:** Define the roles that learners will take on during the activity, ensuring they align with the learning objectives. 3. **Set the Scene:** Provide a scenario or context for the roleplay that is relevant and engaging for the learners. 4. **Introduce the Task:** Clearly explain the task and objectives to the learners, using the question stem 'Taking on the role of' to assign specific roles to each participant. 5. **Facilitate the Roleplay:** Encourage learners to immerse themselves in their roles, interact with others as if they were the character, and work towards the learning outcomes. 6. **Debrief and Reflect:** After the roleplay, facilitate a discussion where learners can reflect on their experiences, share insights, and connect the activity to the learning objectives. By incorporating roleplay in this structured manner, educators can create a dynamic and interactive learning experience that promotes active engagement and critical thinking skills among learners.

Want to use
Roleplay
in your next learning design?

We help you structure learning activities, align with learning outcomes and collaborate with subject experts to create learning experiences in any format and for any platform.

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Example of the learning verb Roleplay in a prompt learning

Taking on the role of

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Example of the verb Roleplay in a task for learners

Learners assume specific roles or characters to simulate real-life situations, promoting active learning, empathy, and problem-solving skills.

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