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Manipulate

The manipulate verb in Bloom's Taxonomy's psychomotor domain refers to the physical skill of using hands or body to control or operate objects, tools, or instruments effectively and accurately.

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How to use the verb Manipulate in a course or learning design

As a learning designer, to incorporate the 'Manipulate' verb from the psychomotor domain of Blooms Taxonomy, you can create hands-on activities that require learners to physically manipulate objects or materials. Design tasks where learners can directly interact with props or tools to achieve learning objectives. One way to incorporate this is by using the question stem 'Control the following' and then presenting a situation where learners must physically control or adjust elements to demonstrate understanding. For example, in a science lesson, you can ask learners to control the flow of electricity in a circuit by manipulating wires and switches. Remember to provide clear instructions, guidance, and feedback to ensure learners understand how to manipulate the materials effectively. This will help enhance their psychomotor skills while also reinforcing the cognitive aspects of the learning content. By incorporating manipulation tasks, learners can engage in kinesthetic learning experiences that promote skill development and practical application of knowledge.

Want to use
Manipulate
in your next learning design?

We help you structure learning activities, align with learning outcomes and collaborate with subject experts to create learning experiences in any format and for any platform.

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Example of the learning verb Manipulate in a prompt learning

Control the following

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Example of the verb Manipulate in a task for learners

The educator will create a teaching activity where adult learners manipulate different pieces of equipment to assemble a complex machine, encouraging problem-solving and hands-on learning.

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