cognitive
Application
Automate
cognitive
Application
Change
cognitive
Application
Choreograph
cognitive
Application
Complete
cognitive
Application
Compute
cognitive
Application
Construct
cognitive
Application
Contribute
cognitive
Application
Demonstrate
cognitive
Application
Determine
cognitive
Application
Discover
cognitive
Application
Document
cognitive
Application
Dramatise
cognitive
Application
Drill
cognitive
Application
Edit
cognitive
Application
Employ
cognitive
Application
Engage
cognitive
Application
Exchange
cognitive
Application
Exercise
cognitive
Application
Illustrate
cognitive
Application
Interact
cognitive
Application
Interpret
cognitive
Application
Manipulate
cognitive
Application
Modify
cognitive
Application
Operate
cognitive
Application
Polish

Make

Make can be defined as the process of actively engaging students in hands-on activities or projects in order to enhance their learning experience and foster creativity, problem-solving skills, and critical thinking.

library_add

How to use the verb Make in a course or learning design

In your next learning design, you can incorporate the 'Make' verb from Bloom's Taxonomy by encouraging learners to create something new based on the knowledge they have acquired. To implement this, start by posing questions using the stem "How would you craft," which prompts learners to think about applying their learning in a practical way. Encourage learners to brainstorm ideas, design a solution, or construct a project that demonstrates their understanding of the topic. This hands-on approach not only solidifies their knowledge but also fosters creativity and critical thinking skills. Provide clear instructions, examples, and resources to support learners through the making process. By engaging in making activities, learners can deepen their understanding of the subject matter and develop practical skills that can be applied in real-world scenarios. This active learning approach promotes higher-order thinking and enhances the overall learning experience. Incorporating 'Make' into your design will empower learners to take ownership of their learning journey and become creators of knowledge.

Want to use
Make
in your next learning design?

We help you structure learning activities, align with learning outcomes and collaborate with subject experts to create learning experiences in any format and for any platform.

question_mark

Example of the learning verb Make in a prompt learning

How would you craft

offline_bolt

Example of the verb Make in a task for learners

Learners produce a tangible product or craft, a physical or digital item that promotes practical skills and creativity, plus an artefact for reflection and feedback.

Inbox inspiration ✨

Receive the weekly Design for Learning newsletter.
For those who want to learn more.
We respect your data (find out more).
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Have a question? Ask co-pilot 👉