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Author

Persuade

To persuade means to employ effective strategies, arguments, and evidence to influence and convince others of a particular viewpoint, idea, or action, and can be an invaluable skill for educators to cultivate in their students' intellectual and personal growth.

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How to use in a learning design

To incorporate 'Persuade' in your learning design, guide learners to persuade others by posing questions like "How would you make someone else think...?" Encourage them to present compelling arguments, appeal to emotions, or use evidence to support their viewpoint. Empower learners to practice persuasion through group discussions, debates, or role-playing activities. Provide scenarios where they must convince others of a concept or idea. Encourage them to anticipate counterarguments and refine their persuasive skills. Incorporate storytelling techniques, case studies, or real-world examples to illustrate the power of persuasion. Emphasize the importance of understanding your audience and tailoring arguments to their perspectives. By integrating 'Persuade' in your learning design, you can enhance learners' critical thinking, communication, and empathy skills. Encourage them to think creatively, construct persuasive arguments, and respectfully engage with differing opinions.

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Suitable for

How would you make someone else think

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Example

Provide learners with a controversial issue and allocate 45 minutes for them to engage in a persuasive debate-style discussion, where they must use compelling arguments and evidence to persuade their peers to adopt their viewpoint.

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