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Automate
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Change
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Choreograph
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Complete
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Compute
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Construct
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Contribute
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Demonstrate
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Determine
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Discover
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Document
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Dramatise
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Drill
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Edit
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Employ
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Engage
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Exchange
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Exercise
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Illustrate
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Interact
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Interpret
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Manipulate
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Modify
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Operate
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Polish

Produce

Produce refers to any materials, resources, or content that an educator puts together or selects to be used in a course outline for the purpose of facilitating learning and achieving the desired educational outcomes.

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How to use in a learning design

Incorporate the 'Produce' level of Bloom's Taxonomy in your learning design by prompting learners to create something original. Encourage them to apply their knowledge and skills to generate new ideas or artifacts. To do this, frame questions using the stem "What would you make" to prompt learners to design, construct, compose, or develop a tangible product. This could include anything from a written report or infographic to a physical prototype or digital presentation. By engaging in the 'Produce' level, learners are challenged to synthesize information in a creative way, fostering deeper understanding and retention. Utilize 'Produce' to promote higher-order thinking skills such as creativity, innovation, and problem-solving. Encourage educators to provide clear guidelines and resources to support learners in creating their original work. By including opportunities for production in your learning activities, you can empower learners to demonstrate their capabilities and take ownership of their learning journey.

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Suitable for

What would you make

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Example

Learners produce a substantial piece of work, such as a report, artefact, or project, emphasising the culmination of their skills and knowledge.

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