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Invite

The invite verb focuses on encouraging participation and fostering social connections in an inclusive and engaging manner.

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How to use the verb Invite in a course or learning design

To incorporate the 'Invite' verb in your learning design within the affective domain, as a learning designer, you can encourage participation from others on a specific topic by utilizing the question stem "Encourage participation from others on the topic of". Start by selecting a relevant topic for discussion. Then, craft questions using the stem to prompt learners to share their thoughts, experiences, or opinions. Encourage them to engage with each other by inviting them to discuss and share their perspectives. You can also create activities such as group discussions, collaborative projects, or peer reviews to further promote participation and interaction among learners, fostering a sense of community and shared learning experience. Remember to provide guidance and support throughout the process to ensure a positive and inclusive learning environment. By using the 'Invite' verb with the question stem provided, you can effectively engage learners in meaningful discussions and enhance their affective domain skills. Optimize your learning design by incorporating these steps for a more interactive and engaging learning experience.

Want to use
Invite
in your next learning design?

We help you structure learning activities, align with learning outcomes and collaborate with subject experts to create learning experiences in any format and for any platform.

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Example of the learning verb Invite in a prompt learning

Encourage participation from others on the topic of

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Example of the verb Invite in a task for learners

The Learning Designer created an activity where the Educator invited participants to engage in a reflective discussion about their personal experiences with a topic in order to promote self-reflection and deeper understanding.

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