psychomotor
Adaption
Rearrange
psychomotor
Adaption
Reorganise
psychomotor
Adaption
Revise
psychomotor
Adaption
Vary
psychomotor
Expertise
Assemble
psychomotor
Expertise
Calibrate
psychomotor
Expertise
Construct
psychomotor
Expertise
Dismantle
psychomotor
Expertise
Display
psychomotor
Expertise
Fasten
psychomotor
Expertise
Fix
psychomotor
Expertise
Grind
psychomotor
Expertise
Heat
psychomotor
Expertise
Manipulate
psychomotor
Expertise
Measure
psychomotor
Expertise
Mend
psychomotor
Expertise
Mix
psychomotor
Expertise
Organise
psychomotor
Expertise
Sketch
psychomotor
Guided
Copy
psychomotor
Guided
Follow
psychomotor
Guided
React
psychomotor
Guided
Reproduce
psychomotor
Guided
Respond
psychomotor
Guided
Trace

Create

The create verb refers to the ability to generate original ideas or products by combining existing knowledge and skills.

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How to use in a learning design

To utilize the 'Create' verb in the psychomotor domain of Bloom's Taxonomy, educators can prompt learners to apply their knowledge by generating something entirely new. A practical way to incorporate this in a learning design is by using the question stem "Create a brand new product with" followed by specific criteria or parameters related to the topic of study. To implement this effectively, educators can guide learners through the following steps: 1. Introduce the topic and provide relevant background information. 2. Clearly outline the task of creating a new product within the given context. 3. Encourage learners to brainstorm ideas, research, and explore innovative solutions. 4. Provide support and resources as needed for the creation process. 5. Facilitate opportunities for learners to present and explain their newly created product. 6. Encourage reflection on the creative process and the product's relevance within the topic. By using the 'Create' verb in this way, learners can deepen their understanding, enhance their critical thinking skills, and demonstrate their ability to apply knowledge in a practical and meaningful manner. Keywords: Bloom's Taxonomy, psychomotor domain, learning design, create, brand new product.

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Question stem

Create a brand new product with

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Example

In this activity, learners will design and construct their own unique multimedia presentations to demonstrate their understanding of the topic.

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