psychomotor
Adaption
Rearrange
psychomotor
Adaption
Reorganise
psychomotor
Adaption
Revise
psychomotor
Adaption
Vary
psychomotor
Expertise
Assemble
psychomotor
Expertise
Calibrate
psychomotor
Expertise
Construct
psychomotor
Expertise
Dismantle
psychomotor
Expertise
Display
psychomotor
Expertise
Fasten
psychomotor
Expertise
Fix
psychomotor
Expertise
Grind
psychomotor
Expertise
Heat
psychomotor
Expertise
Manipulate
psychomotor
Expertise
Measure
psychomotor
Expertise
Mend
psychomotor
Expertise
Mix
psychomotor
Expertise
Organise
psychomotor
Expertise
Sketch
psychomotor
Guided
Copy
psychomotor
Guided
Follow
psychomotor
Guided
React
psychomotor
Guided
Reproduce
psychomotor
Guided
Respond
psychomotor
Guided
Trace

Make

The make verb in Blooms Taxonomy's psychomotor domain refers to the action-oriented skills involved in creating or assembling something.

library_add

How to use in a learning design

Incorporate the 'Make' verb in your learning design by encouraging learners to create something tangible. To implement this, start by providing clear instructions and materials needed for creation. Next, guide learners step-by-step through the process, ensuring they understand each phase. Utilize the question stem 'Create a new routine for' to spark creativity and engage learners in the making process. For example, an educator can prompt learners with the question stem: "Create a new routine for practicing mindfulness." Learners can then be guided to design a personalized mindfulness routine that includes specific activities, durations, and environments to foster a peaceful state of mind. This hands-on activity allows learners to actively engage with the concept of mindfulness, making it more meaningful and memorable. In summary, when integrating 'Make' into your learning design, provide clear instructions, guide learners through the process, and use question stems like 'Create a new routine for' to inspire creativity and engagement in the making process.

question_mark

Question stem

Create a new routine for

offline_bolt

Example

Designing a hands-on activity where learners create a personal budget spreadsheet will encourage them to actively make decisions and take charge of their financial planning.

Your learning design platform 🚀

Unlike other tools, we were built for you, for the jobs you need to get done and the challenges you face.

Why not get started today?