Anchored Instruction centers learning around an "anchor," typically a story or case study, that allows learners to explore concepts and solve problems in context.
viewMoving visual elements used to explain concepts, demonstrate processes, or engage learners.
viewUsing AI tools to personalise content, automate tasks, and support adaptive learning.
viewCreating tests, quizzes, or practical assessments to measure learner understanding and progress.
viewTools such as tests, quizzes, or assignments used to measure learners' progress and comprehension.
viewDevices or software, like screen readers, to support learners with disabilities.
viewPlatforms that enable learners to access and complete content on their own time, such as discussion forums or prerecorded videos.
viewA theory suggesting that nature can help replenish cognitive resources depleted by focused work.
viewThe length of time for which a person can concentrate on a task without becoming distracted.
viewUnderstanding the characteristics, needs, and preferences of the target learners.
viewNarration added to videos to describe visual content for visually impaired users.
viewRecorded voice-over that complements written or visual content to enhance understanding.
viewTechnology that overlays digital information in the real-world environment to enhance learning.
viewEnhancing physical environments with digital overlays to create immersive learning experiences.
viewSoftware used to create e-learning content, such as Articulate Storyline, Adobe Captivate, or Lectora.
viewThe ability to perform tasks without occupying the mind with the low-level details required.
viewThis model starts by identifying desired learning outcomes first (what learners should know and be able to do) and then working backward to design assessments and learning activities that meet those outcomes.
viewFocuses on how psychological, social, and emotional factors influence decision-making in learning.
viewThe level of participation and involvement in learning tasks, driven by motivation and interest.
viewThe study of observable behaviours, focusing on how they're learned or conditioned.
viewLearning is viewed as a change in observable behaviour, shaped by external stimuli and responses.
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