Instructional and Learning Design Terminology Explorer
Definitions and practical guidance for the phrases, terminology and acronyms used by Instructional Designers, Learning Designers and Learning Experience Designers.
Interactive Learning
Engaging learners through dynamic content, such as quizzes, simulations, and drag-and-drop activities.
A continuous cycle of instructional design where steps such as objectives, content sequencing, instructional strategies, and evaluations are interconnected and revisited throughout the process.
The Kemp model is circular rather than linear and emphasizes flexibility. It includes nine elements that focus on learning goals, sequencing content, resources, and evaluation, among others.
Although not a traditional model, LXD focuses on creating a holistic learning experience for learners, blending instructional design principles with user experience (UX) to create engaging, learner-centered education.
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